A Visitor's Guide to Nokt: Special Rules: Concerning Bugbears
Bugbears are the native race of Ereland; they were here before any of the colonists arrived, and they plan to be here long after the colonists depart. With a rich history behind them, Bugbear culture could teach the colonists quite a lot about Ereland.
But the bugbear tribes are losing ground; the colonists grow stronger every year, and take more and more land from the bugbears. Some of the tribes have worked out truces and agreements with the settlers; some have declared open war. Without a local guide, it is sometimes impossible to know if a traveller or caravan is safe or not.
To make the situation even more complex, there are four distinct sub-types of bugbear present on Ereland: the common Plains Bugbear, the hardy Mountain Bugbear, Sandbears (a rare variety of bugbear who inhabit the deep desert - more a rumor than fact at this point), and the very xenophobic Swamp Bugbears, of whom the famous Warchief Manach is a member.
Bugbear is accepted as a potential player race in the campaign, with DM approval. Any player who takes on the challenge of playing a bugbear character needs to keep in mind that he will almost always be looked down upon as, at best, an oddity and, at worst, an animal.
Bugbear characters possess the following racial traits:
These stats are for Plains Bugbears only. The other sub-races of Bugbear are not available for players.